A fast-paced, virtual reality video game in which the players race to collect items from a shopping list before the timer runs out.
My music for this project is light-hearted and fun, with an emphasis on wind and percussion, increasing in pace as each level progresses.
I am a Bristol-based composer whose music spans a variety of genres, from contemporary classical to electroacoustic to film music, and I am particularly interested in cross-platform immersive, and atmospheric art.