"Breathe. Quarantine Logbook" is our containment project.
After the announcement of Coronavirus containment following the Covid 19 pandemic which concerns us all, I decided to create a project on breathing.
Covid 19 is a disease that, in the worst case, infects the lungs.
Thinking about this situation i wanted to work on the current context and I created an analogy between the lungs (which symbolize breathing) and the rotting fruits, vegetables, flowers and ice domes.
By creating a motion loop, this gives the impression that food and flowers are breathing like lungs.
Coronavirus containment deprives us of many activities. We stay at home and take care as best we can. The video games of the 70's/80's was a hobby during the health containment and I had to put them. I reinterpreted Tetris, Super Mario bros, Pac Mac, Space invaders and Breakout with timelapses.
This project was carried out in fast motion with a 5DsR camera and a 100 mm L canon lens.
Each product has been photographed every 10 minutes for several days or weeks, except for the ice cream and ice domes which has melted in 75 minutes.
"Music time is based on the average heartbeat that a human has when he runs out of air and the lack of oxygen creates an emergency in the whole body. Human beings have a vital need for oxygen. Oxygen largely offered by plants and the oceans. I wanted to pay a sound homage to plants by integrating in the production of captions of various vegetables for the interpretation of percussion by treating their sounds with synthesis and sound design.
Full Project: behance.net/gallery/97776557/Breathe-Quarantine-Logbook
Director: Thomas Blanchard
Music: Alexis Dehimi / Mars Octobre Music
Music composer for films, series, videogames and tv