Absolute Solitude was a wave based first person shooter game that allowed the player to fend off against waves of monsters that had invaded Earth. My job was to design what these monsters would look like as well as create concept art for the game's different assets. On top of that, I created the game's GUI, cut-scenes and trailer.
Hi my name is Daniel Beadle and I studied 'Computer Game Arts' at the University for the Creative Arts for 3 years. My main fields are Video Production, Game Development and Digital Illustration and I am confident in my flexible skill set.